![]() It has some fairly light rules for vehicular combat, as well as stock templates for common road vehicles. ![]() It was a sourcebook for Big Eyes Small Mouth 1e intended to cover guys and gals with cars and guns genre of anime. Well, the first thing that comes to mind is Hot Rods and Gun Bunnies. Shotgun 2-5 (but double armour effects)Īdd an experience system if you want to do a longer campaign, although the dice mechanics will be pretty low resolution so experience will be slow.I just did a straight 1D6+Mods over some difficulty level IIRC. Stat and skill rolls are + modifiers to roll.Give characters some points (maybe 6) to spread amongst skills. Skills - Drive (obviously), shoot, street smarts, crap artistry, survivial, mechanic, medic, fighting - whatever other skills you want to make explicit.Allocate a few points, with 0 points defaulting to +0. Do some sort of basic stats/skills - Strength, Agility, Smarts, Toughness or something like that.Characters have about 3 HP each, and can wear one or two points of armour.It's not a role playing system as such, although it's not hard to tack a basic personal combat and skills system onto it (which I did once): It's really designed for Mad Max style car duels. Original: Sadly, I think it's out of print now, but Car Wars does exactly that, and it's quite fun as long as you don't mind the requirement for maps. ![]() Edit: It looks like there might be some sort of re-release of Car Wars 4th ed, which (according to the Wikipedia article) has some role playing material as well.
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